Publication sur l'App Store : Les 10 motifs de refus les plus courants
Apple offre de la transparence aux développeurs d'applications iOS en leur indiquant les motifs de refus les plus courants lors des demandes de publication sur son App Store.
Parmi l'ensemble des motifs utilisés par Apple, 10 motifs représentent 58% des refus. L'ensemble des autres motifs représentent pour chacun moins de 2%. Autant dire que de nombreux motifs de refus peuvent bloquer la publication d'une application iOS sur l'App Store d'Apple.
La cause de refus la plus courante est tout simplement le manque d'informations sur l'application envoyée, en seconde position on retrouve bien-sur les bugs ... Développeurs, vous êtes prévenus !
- 14% More information needed
- 8% Guideline 2.2: Apps that exhibit bugs will be rejected
- 6% Did not comply with terms in the Developer Program License Agreement
- 6% Guideline 10.6: Apple and our customers place a high value on simple, refined, creative, well thought through interfaces. They take more work but are worth it. Apple sets a high bar. If your user interface is complex or less than very good, it may be rejected
- 5% Guideline 3.3: Apps with names, descriptions, or screenshots not relevant to the App content and functionality will be rejected
- 5% Guideline 22.2: Apps that contain false, fraudulent or misleading representations or use names or icons similar to other Apps will be rejected
- 4% Guideline 3.4: App names in iTunes Connect and as displayed on a device should be similar, so as not to cause confusion
- 4% Guideline 3.2: Apps with placeholder text will be rejected
- 3% Guideline 3.8: Developers are responsible for assigning appropriate ratings to their Apps. Inappropriate ratings may be changed/deleted by Apple
- 2% Guideline 2.9: Apps that are "beta", "demo", "trial", or "test" versions will be rejected
Le dernières statistiques à jour sont fournies publiquement sur le site d'Apple Developper.